[Guix packaging] War of Wizards #582

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opened 2026-08-24 17:35:13 +00:00 by htayj · 1 comment
htayj commented 2026-08-24 17:35:13 +00:00 (Migrated from github.com)

Candidate

Scope

Package the independently playable roguelike from source. The canonical repository, latest stable release, source hash, complete dependency closure, and relationship to parent games or sibling forks must be established before implementation. Do not substitute an opaque prebuilt binary.

Research checklist

  • Identify the canonical maintained source repository and immutable release/commit.
  • Verify the exact FOSS license for code and every installed font, tile, sound, map, documentation, and bundled dependency.
  • Check GNU Guix and the channel audit set for an equivalent same-upstream package.
  • Determine the offline build system and source closure, including submodules or language registries.
  • Identify updater, telemetry, runtime download, mutable-state, and network behavior that needs Guix integration.

Acceptance checks

  • guix lint -L . <package> has no package-specific findings.
  • guix build -L . --no-grafts <package> succeeds without network access or opaque binaries.
  • Upstream tests run where available, and guix build -L . --no-grafts --check <package> verifies reproducibility.
  • A fresh HOME/XDG smoke test starts a real local game, exercises meaningful gameplay or save/load behavior, and proves no store writes.
  • Installed license and third-party notices cover the shipped closure and assets.

Imported from GitHub issue/PR. Originally posted by htayj on 2026-08-24T17:35:13Z.

## Candidate - Project: War of Wizards - Candidate upstream/homepage: http://roguebasin.roguelikedevelopment.org/index.php?title=War_of_Wizards - Discovery evidence: [IRLDb](https://forums.roguetemple.com/irldb/index.php?i=47e013c) - Reported license: [[Open Source]] ([[GPL]]) - License status: reported free license; verify exact terms and asset coverage against the pinned upstream source - Catalog note: IRLDb status: 7drl. ## Scope Package the independently playable roguelike from source. The canonical repository, latest stable release, source hash, complete dependency closure, and relationship to parent games or sibling forks must be established before implementation. Do not substitute an opaque prebuilt binary. ## Research checklist - Identify the canonical maintained source repository and immutable release/commit. - Verify the exact FOSS license for code and every installed font, tile, sound, map, documentation, and bundled dependency. - Check GNU Guix and the channel audit set for an equivalent same-upstream package. - Determine the offline build system and source closure, including submodules or language registries. - Identify updater, telemetry, runtime download, mutable-state, and network behavior that needs Guix integration. ## Acceptance checks - `guix lint -L . <package>` has no package-specific findings. - `guix build -L . --no-grafts <package>` succeeds without network access or opaque binaries. - Upstream tests run where available, and `guix build -L . --no-grafts --check <package>` verifies reproducibility. - A fresh HOME/XDG smoke test starts a real local game, exercises meaningful gameplay or save/load behavior, and proves no store writes. - Installed license and third-party notices cover the shipped closure and assets. --- Imported from [GitHub issue/PR](https://github.com/htayj/guix-channel/issues/582). Originally posted by [htayj](https://github.com/htayj) on 2026-08-24T17:35:13Z.
Owner

Goocastle recorded disposition: blocked.

No canonical maintained source repository or immutable source origin is available for War of Wizards. The 2007-05-16 RogueBasin snapshot (https://web.archive.org/web/20070516150500/http://roguebasin.roguelikedevelopment.org/index.php?title=War_of_Wizards) identifies the sole download as http://iceyboard.no-ip.org/files/War_of_Wizards.zip and reports Visual Basic 6, Windows, 'Open Source (GPL)', and an Internet-capable two-player game. IRLDb entry 47e013c corroborates only the same generalized 7DRL/GPL metadata. The archived ZIP capture at https://web.archive.org/web/20070516150500if_/http://iceyboard.no-ip.org/files/War_of_Wizards.zip returned HTTP 403, the live origin is dead, and bounded GitHub/web searches found no maintained repository or alternate source release. Consequently there is no fixed revision/hash for source-build assessment and no authoritative evidence of exact code license or asset licenses; the possibility of a Visual Basic 6 source/dependency burden also remains unverified. The local channel has no equivalent package. Unblocking requires a recoverable source archive or canonical repository at a fixed revision/hash, plus authoritative per-origin license evidence covering code and every installed asset/bundled dependency and its build/runtime metadata. The Guix daemon was unavailable, so no source or package build proof was attempted.

<!-- goocastle-disposition:sequential-reviewer:582:1:blocked --> Goocastle recorded disposition: blocked. No canonical maintained source repository or immutable source origin is available for War of Wizards. The 2007-05-16 RogueBasin snapshot (https://web.archive.org/web/20070516150500/http://roguebasin.roguelikedevelopment.org/index.php?title=War_of_Wizards) identifies the sole download as http://iceyboard.no-ip.org/files/War_of_Wizards.zip and reports Visual Basic 6, Windows, 'Open Source (GPL)', and an Internet-capable two-player game. IRLDb entry 47e013c corroborates only the same generalized 7DRL/GPL metadata. The archived ZIP capture at https://web.archive.org/web/20070516150500if_/http://iceyboard.no-ip.org/files/War_of_Wizards.zip returned HTTP 403, the live origin is dead, and bounded GitHub/web searches found no maintained repository or alternate source release. Consequently there is no fixed revision/hash for source-build assessment and no authoritative evidence of exact code license or asset licenses; the possibility of a Visual Basic 6 source/dependency burden also remains unverified. The local channel has no equivalent package. Unblocking requires a recoverable source archive or canonical repository at a fixed revision/hash, plus authoritative per-origin license evidence covering code and every installed asset/bundled dependency and its build/runtime metadata. The Guix daemon was unavailable, so no source or package build proof was attempted.
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tay/guix-channel#582
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